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[Freeciv-Dev] Re: (PR#10396) Settlers could not make city
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[Freeciv-Dev] Re: (PR#10396) Settlers could not make city

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Subject: [Freeciv-Dev] Re: (PR#10396) Settlers could not make city
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sun, 28 Nov 2004 16:33:01 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10396 >


  Got this again with CVS/HEAD Nov-27 23:26 EET, attached autogame, year 
-3250.
  I tracked this down to failing city_can_be_built_here() call. Further, 
all checks from city_can_be_build_here() I could easily do in debugger 
succeeded. I'm sure that failure comes from 'min distance between 
cities' check. So, AI tries to build city too close to another city.
  Is this a bug at all? Maybe some other player built city while settler 
was moving to its assigned spot. Is it supposed to notice such things 
before actually trying to build city?


  - Caz

set savename autotest

set timeout -1
normal
create Caz
set aifill 7
set saveturns 0
set endyear 2800

set gameseed 1101684721
set mapseed  72673328

start

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