[Freeciv-Dev] Re: (PR#11174) client segfaults w/o map_canvas_resized()
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Subject: |
[Freeciv-Dev] Re: (PR#11174) client segfaults w/o map_canvas_resized() |
From: |
"Frédéric Brière" <fbriere@xxxxxxxxxxx> |
Date: |
Fri, 26 Nov 2004 11:40:33 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11174 >
On Tue, Nov 23, 2004 at 10:35:05PM -0800, Jason Short wrote:
> init_mapcanvas_and_overview() would be a good candidate for this I
Hmm, I guess I should've paid more attention to what you said before
replying. I didn't dare create a 0x0 pixmap, so I arbitrarily chose
20x20 -- adjust to your tastes.
--
Frédéric Brière <*> fbriere@xxxxxxxxxxx
=> <fbriere@xxxxxxxxxx> IS NO MORE: <http://www.abacomsucks.com> <=
--- freeciv/client/mapview_common.c.orig 2004-11-26 14:17:21.000000000
-0500
+++ freeciv/client/mapview_common.c 2004-11-26 14:36:44.000000000 -0500
@@ -2562,4 +2562,6 @@
**************************************************************************/
void init_mapcanvas_and_overview(void)
{
+ /* Create a dummy map to make sure mapview_canvas.store is never NULL */
+ map_canvas_resized(20, 20);
}
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