[Freeciv-Dev] (PR#11005) Question about Freeciv 2.0.0 (maybe)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: |
[Freeciv-Dev] (PR#11005) Question about Freeciv 2.0.0 (maybe) |
From: |
"Ed Earl Ross" <edearl@xxxxxxxxxxx> |
Date: |
Sat, 13 Nov 2004 12:48:59 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11005 >
Prior to running Freeciv 2.0.0, it was possible to see the edge of a
shore whenever the land was undiscovered.
Is there an initialization value that I've mucked up?
Or, is Freeciv 2.0.0 different than 1.4.x in this regard.
If Freeciv 2.0.0 is different in this regard, is this a bug or a
feature? If not a bug, the AI players can see shores that are
undiscovered, and regularly make trips from their home shore to another
that is invisible to a human player.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#11005) Question about Freeciv 2.0.0 (maybe),
Ed Earl Ross <=
|
|