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[Freeciv-Dev] (PR#9371) Bug: server crash cvs-20040712
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[Freeciv-Dev] (PR#9371) Bug: server crash cvs-20040712

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To: eugene@xxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#9371) Bug: server crash cvs-20040712
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Sun, 7 Nov 2004 21:22:11 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9371 >

> [eugene@xxxxxxxxxxxxxxxxxx - Fri Jul 16 22:54:38 2004]:
> 
> i recompiled freeciv and it still coredumps... this time i hope i get
> better gdb results...

....

> #0  aiferry_gobyboat (pplayer=0x819e748, punit=0x8873500, dest_x=33,
> dest_y=74) at aiferry.c:460
> 460         if (ferryboat->ai.passenger <= 0
> (gdb) bt full
> #0  aiferry_gobyboat (pplayer=0x819e748, punit=0x8873500, dest_x=33,
> dest_y=74) at aiferry.c:460
>         ferryboat = (struct unit *) 0x0

As far as I can tell, this happens when a unit has "trasported_by" set
to a non-existing ferry.  Is it still possible to reproduce it?  From
reading the thread I understood that only Eugene could do it...

G.




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