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[Freeciv-Dev] (PR#10919) timeout -1 on pubserver
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[Freeciv-Dev] (PR#10919) timeout -1 on pubserver

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Subject: [Freeciv-Dev] (PR#10919) timeout -1 on pubserver
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 6 Nov 2004 17:25:42 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10919 >

Someone connected and set timeout to -1, then started.  Of course they 
got disconnected.

Then some others came along and tried to play.  We never saw that 
timeout was -1.  But every time we started the game (we tried twice) we 
just got cut.  The server then "restarted" but since it was just moving 
from select-nation state back into pregame state the settings didn't get 
reset.

I think it's actually a bug that if timeout is -1 net input is just 
ignored in select-nation state.  But allowing a timeout of -1 is 
obviously wrong for pubserver.

jason




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