[Freeciv-Dev] (PR#10760) alternate flags
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10760 >
The first patch gives Bosnia an alternate flag. This should be applied
immediately since otherwise beta2 clients are unplayable on current S2_0
servers.
The second patch changes clients to automatically use a fallback if no
flag graphic is available. In the long run this replaces the need for
the first patch (but not in the short term, since beta2 clients won't
have this). Note this doesn't replace the need for a graphic_alt tag
for flags, since there may be a better alternate than f.unknown available.
jason
Index: data/nation/bosnia.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/nation/bosnia.ruleset,v
retrieving revision 1.2
diff -u -r1.2 bosnia.ruleset
--- data/nation/bosnia.ruleset 26 Oct 2004 14:58:57 -0000 1.2
+++ data/nation/bosnia.ruleset 27 Oct 2004 18:38:52 -0000
@@ -12,7 +12,7 @@
"Male","Male", "Male",
"Male", "Male", "Male"
flag="f.bosnia"
-flag_alt = "-"
+flag_alt = "f.unknown"
city_style = "European"
ruler_titles = { "government", "male_title", "female_title"
Index: client/tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.208
diff -u -r1.208 tilespec.c
--- client/tilespec.c 23 Oct 2004 19:10:26 -0000 1.208
+++ client/tilespec.c 27 Oct 2004 18:43:53 -0000
@@ -1813,13 +1813,22 @@
***********************************************************************/
void tilespec_setup_nation_flag(int id)
{
- struct nation_type *this_nation = get_nation_by_idx(id);
+ struct nation_type *nation = get_nation_by_idx(id);
- this_nation->flag_sprite =
lookup_sprite_tag_alt(this_nation->flag_graphic_str,
- this_nation->flag_graphic_alt,
- TRUE, "nation", this_nation->name);
-
- /* should probably do something if NULL, eg generic default? */
+ nation->flag_sprite = load_sprite(nation->flag_graphic_str);
+ if (!nation->flag_sprite) {
+ nation->flag_sprite = load_sprite(nation->flag_graphic_alt);
+ }
+ if (!nation->flag_sprite) {
+ freelog(LOG_ERROR, "No flag for %s; using fallback graphic instead.",
+ nation->name);
+ nation->flag_sprite = load_sprite("f.unknown");
+ }
+ if (!nation->flag_sprite) {
+ freelog(LOG_FATAL,
+ "No fallback flag graphic (tag f.unknown) available.");
+ exit(EXIT_FAILURE);
+ }
}
/**********************************************************************
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