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[Freeciv-Dev] (PR#10636) another aisettler memory leak
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[Freeciv-Dev] (PR#10636) another aisettler memory leak

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Subject: [Freeciv-Dev] (PR#10636) another aisettler memory leak
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 20 Oct 2004 00:16:35 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10636 >

This one is rather large...

==15964== 184552 bytes in 7363 blocks are definitely lost in loss record 
17 of 17
==15964==    at 0x1B906EDD: malloc (vg_replace_malloc.c:131)
==15964==    by 0x804B512: fc_real_malloc (mem.c:79)
==15964==    by 0x804B607: fc_real_calloc (mem.c:124)
==15964==    by 0x811145C: create_unit_virtual (unit.c:1695)
==15964==    by 0x81246F4: find_best_city_placement (aisettler.c:585)
==15964==    by 0x80A60F4: contemplate_new_city (settlers.c:1478)
==15964==    by 0x811C574: ai_manage_cities (aicity.c:976)
==15964==    by 0x812128E: ai_do_last_activities (aihand.c:384)
==15964==    by 0x804FF60: end_phase (srv_main.c:579)
==15964==    by 0x8051B95: main_loop (srv_main.c:1570)
==15964==    by 0x80523EE: srv_loop (srv_main.c:1881)
==15964==    by 0x8051D4B: srv_main (srv_main.c:1647)
==15964==    by 0x804A94E: main (civserver.c:170)

I believe it can be reproduced with the current S2_0 branch and this RC 
file (run under valgrind with --leak-check=yes).

-jason

set timeout -1
create b
hard
set endyear -2500
set topology 3
set topology 7
set mapseed 1098255497
set gameseed 1062569800
start

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