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[Freeciv-Dev] Re: (PR#10555) bug on freeciv V2.0.0
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[Freeciv-Dev] Re: (PR#10555) bug on freeciv V2.0.0

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To: dj67@xxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10555) bug on freeciv V2.0.0
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 18 Oct 2004 07:53:17 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10555 >

On Sat, 16 Oct 2004, dj67@xxxxxxxxxxxxxxxx wrote:
> I don't know if this bug was related by someone else, but while playing with
> freeciv V2.0.0 (the beta dowloadable version) I saw barbarian capture a AI
> city, then as an other IA started to do the king richard wonder, the
> barbarian city started the wonder too...

This should be impossible. Barbarians should never produce wonders. Can
you post a savegame that reproduces the AI doing this?

  - Per




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