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[Freeciv-Dev] Re: (PR#10579) Core Dumped during running game
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[Freeciv-Dev] Re: (PR#10579) Core Dumped during running game

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Subject: [Freeciv-Dev] Re: (PR#10579) Core Dumped during running game
From: "Jonathan Glaschke" <mail@xxxxxxxxxxxxxxxxxxxx>
Date: Mon, 18 Oct 2004 00:54:27 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10579 >

I loaded the game and tried out to reproduce this crashed, but I can't.
In the first thousands years of playing all was wonderful, but in 1600
and later I got this errror very often. Everytime I loaded the game and
tried repeat this error, but nothing happend. The error only occurs
after clicking on "end round" (or how this is in the english version).

I go on with playing and try to reproduce it.

-Jonathan

Am Mo, den 18.10.2004 schrieb Jason Short um 06:28:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10579 >
> 
> > [mail@xxxxxxxxxxxxxxxxxxxx - Sun Oct 17 09:50:31 2004]:
> > 
> > Hello,
> > 
> > I just played freeciv2 beta1 under FreeBSD 5.2.1 with iconv and
> > uncluded-gettext and get a "core dumped" during the game.
> > 
> > Here my output:
> > 
> > %civclient -S stdsounds
> > 1: 0x8623a00 Kanone at (41,55) Suharto
> > Assertion failed: (unit_list_size(&ptile->units) == 0), function
> > handle_tile_info, file packhand.c, line 1933.
> > Abbruch (core dumped)
> > 
> > I attachet the last saved game. If you need this Core Dumped file please
> > mail me.
> 
> Neither backtrace nor savegame will be helpful here.  But it might be
> helpful to know exactly what happened right before this crash.  Was
> there a change in diplomatic state?  A particular tech researched?  Or
> maybe combat?
> 
> jason
> 




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