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[Freeciv-Dev] (PR#10260) Client is deleted from player list after load s
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[Freeciv-Dev] (PR#10260) Client is deleted from player list after load s

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Subject: [Freeciv-Dev] (PR#10260) Client is deleted from player list after load scenario map
From: "Egor Vyscrebentsov via RT" <evyscr@xxxxxxxxx>
Date: Sat, 2 Oct 2004 11:01:46 -0700
Reply-to: RT_CorrespondAddressNotSet@xxxxxxxxxxxxxx

<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10260 >

> [kauf - Sep 22 17:41:41 2004]:
> 
> This is the desired behavior. Note that in CVS you do not have to be
> attached to a player to be connected to server! This is different from
> 1.14.*. The scenario has no players, so any players that are sticking 
> around are deleted.

Thanks for pointing me.

> You don't need to disconnect, just /create a player 
> and /take it.
>
>  /load scenario.sav.gz
>  /create joe
>  /take joe
>  /start
>
> You'll be able to rename joe when you hit the races dialog.

Please, add this to README (or to FAQ) to close this ticket.

Thanks, evyscr


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