[Freeciv-Dev] Re: (PR#9524) server should never timeout in single-player
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[Freeciv-Dev] Re: (PR#9524) server should never timeout in single-player mode |
From: |
"Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx> |
Date: |
Thu, 30 Sep 2004 14:17:17 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9524 >
On Thu, Sep 30, 2004 at 12:20:51AM -0700, Jason Short wrote:
> But this means the client doesn't get pinged.
>
> Or more accurately, it still gets pinged when it first connects, but
> never thereafter. So the ping info will be shown but will be stale.
> Not so good. Should be easy to avoid though.
OK; should we ping, but just don't disconnect if there's no reply?
Alternatively, with connection level hack, do we care if the ping info
is stale? If it's on hack, then we're probably debugging.
-- Benoît
- [Freeciv-Dev] Re: (PR#9524) server should never timeout in single-player mode,
Benoit Hudson <=
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