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[Freeciv-Dev] (PR#10386) Civserver segfaults on consider_settler_action(
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[Freeciv-Dev] (PR#10386) Civserver segfaults on consider_settler_action(

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Subject: [Freeciv-Dev] (PR#10386) Civserver segfaults on consider_settler_action()
From: "Egor Vyscrebentsov via RT" <evyscr@xxxxxxxxx>
Date: Wed, 29 Sep 2004 15:16:54 -0700
Reply-to: RT_CorrespondAddressNotSet@xxxxxxxxxxxxxx

<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10386 >

> [jdorje - Sep 29 21:12:55 2004]:
> 
> Egor Vyscrebentsov via RT wrote:
> > Civserver segfaults in both saved and new games.
> > Reproduced often. For this backtrace it was end of second turn of
> new game.
>
> Can you confirm that this patch fixes it?

Yes, it fixes.

Thanks, evyscr 



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