[Freeciv-Dev] (PR#10386) Civserver segfaults on consider_settler_action(
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<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10386 >
CVS 2004-09-29 21:07 +0400, Xaw client.
Civserver segfaults in both saved and new games.
Reproduced often. For this backtrace it was end of second turn of new game.
#0 0x08091b4a in consider_settler_action (pplayer=0x8250d8c,
act=ACTIVITY_IRRIGATE, extra=-1,
new_tile_value=3468, old_tile_value=42, in_use=32, delay=6,
best_value=0xbffff700,
best_old_tile_value=0xbffff704, best_act=0xd8c,
best_tile=0xbffff758, ptile=0x3d16c8)
at /home/freeciv/freeciv-devel/server/settlers.c:850
850 freelog(LOG_DEBUG,
(gdb) bt
#0 0x08091b4a in consider_settler_action (pplayer=0x8250d8c,
act=ACTIVITY_IRRIGATE, extra=-1,
new_tile_value=3468, old_tile_value=42, in_use=32, delay=6,
best_value=0xbffff700,
best_old_tile_value=0xbffff704, best_act=0xd8c,
best_tile=0xbffff758, ptile=0x3d16c8)
at /home/freeciv/freeciv-devel/server/settlers.c:850
#1 0x08092060 in evaluate_improvements (punit=0x84c0470,
best_act=0xbffff754, best_tile=0xbffff758)
at /home/freeciv/freeciv-devel/server/settlers.c:961
#2 0x08093556 in contemplate_terrain_improvements (pcity=0x84b7568)
at /home/freeciv/freeciv-devel/server/settlers.c:1522
#3 0x08104ad0 in ai_manage_cities (pplayer=0x8250d8c) at
/home/freeciv/freeciv-devel/ai/aicity.c:974
#4 0x080f6e10 in ai_do_last_activities (pplayer=0x8250d8c) at
/home/freeciv/freeciv-devel/ai/aihand.c:384
#5 0x0804ec79 in end_phase () at
/home/freeciv/freeciv-devel/server/srv_main.c:581
#6 0x0805072c in main_loop () at
/home/freeciv/freeciv-devel/server/srv_main.c:1549
#7 0x080508d2 in srv_main () at
/home/freeciv/freeciv-devel/server/srv_main.c:1626
#8 0x0804a444 in main (argc=1, argv=0xbffff8a4) at
/home/freeciv/freeciv-devel/server/civserver.c:170
#9 0x001ad682 in __libc_start_main () from /lib/libc.so.6
(gdb)
Thanks, evyscr.
- [Freeciv-Dev] (PR#10386) Civserver segfaults on consider_settler_action(),
Egor Vyscrebentsov via RT <=
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