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[Freeciv-Dev] Re: (PR#6025) PATCH: reg_gen_for_units

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To: marko.lindqvist@xxxxxxxxxxx
Cc: jdwheeler42@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6025) PATCH: reg_gen_for_units
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Wed, 29 Sep 2004 04:12:16 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6025 >

On Mon, 27 Sep 2004, Jason Short wrote:

>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6025 >
>
> I would rather generalize the sources of the reqs (so that a req may be
> a government, building, tech, etc.) before generalizing the number of
> reqs.  The building reqs follow a similar structure to effect reqs and
> can probably share some code.
>
> Ideally this would give us lots of possible req types for free.  For
> instance government reqs aren't currently possible except as a special
> case.  And terrain reqs (jungle => elephants) would be interesting as well.

Terrain reqs already exist. They are necessary for Harbour, Offshore
Platform, Hydro Plant, among others.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






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