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[Freeciv-Dev] (PR#10360) starting positions and map
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[Freeciv-Dev] (PR#10360) starting positions and map

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To: ggracian@xxxxxxx
Subject: [Freeciv-Dev] (PR#10360) starting positions and map
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Tue, 28 Sep 2004 08:54:14 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10360 >

> [eneg - Mon Sep 27 19:43:24 2004]:
> 
> Lately, the server tends to crash very often at start with some
> options (e.g. landmass 15 + size 2 + aifill 6).
> 
> 0: Detected fatal error in startpos.c line 279:
> 0: The server appears to have gotten into an infinite loop in the
> allocation of starting positions, and will abort.
> Maybe the numbers of players/ia is too much for this map.
> Please report this bug at http://www.freeciv.org/.
> civserver: shared.c:663: real_die: Assertion `0' failed.
> 
> Also, all_temperate spreads a lot of glacier tiles across the map.
> 
> 
THe alltemperate are fixed in one of my waiting thikets ;-)

about the crash, 15% land mass on a 2000 tile maps maybe is too little
land to get 6 start places!!!



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