[Freeciv-Dev] (PR#10350) ftwl/win32: locale crash
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#10350) ftwl/win32: locale crash |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sun, 26 Sep 2004 14:09:29 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10350 >
Now I managed to compile ftwl client with James' directx patch, but it
crashes on start:
Server:
2: Connection request from <garbage> from localhost
2: c1 has client version <garbage>
2: Client rejected: c1 from localhost (connection incomplete).
2: <garbage> was rejected: Mismatched capabilities.
Client crashes promptly thereafter in what seems a crazy infinite loop, or
as follows:
2: ogg_add(-1,Auto-connecting to server "localhost" at port 5555 as "per")
2: id=-1 conn=00000000 player=none
0: requesting repaint
1: can't find glyph for 137 '<garbage>'
Assertion failed: 0, file text_renderer.c, line 184
Seems like a locale thing. LANG is unset, and freeciv compiled with
--disable-nls.
- Per
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#10350) ftwl/win32: locale crash,
Per I. Mathisen <=
|
|