[Freeciv-Dev] Re: (PR#4584) Why is packet_short_city_sent for traderoute
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=4584 >
And even earlier:
Sat Feb 2 08:57:36 2002 Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>:
* client/packhand.c, common/capstr.c, common/packets.c,
common/packets.h, server/citytools.c:
Add the tile_trade field to a packet_short_city. For the exact
client side calculation of the benefit of trade routes it is
necessary to know the tile_trade field of the other city. It is
possible that the other city is an enemy city. Information for
enemy cities are send using packet_short_city. The change sets the
tile_trade field of a packet_short_city to non-zero if the
receiving player has a city which has a traderoute with the city
the packet is about. See also the change from "Sat Oct 6 21:02:01
2001 (GMT)"
Reveal the other endpoints of the traderoutes if a city is
transfered.
- Caz
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