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[Freeciv-Dev] (PR#10246) Segfault(s) in GTK
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[Freeciv-Dev] (PR#10246) Segfault(s) in GTK

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To: imbaczek@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#10246) Segfault(s) in GTK
From: "Vasco Alexandre da Silva Costa via RT" <vasc@xxxxxxxxxxxxxx>
Date: Fri, 24 Sep 2004 11:17:20 -0700
Reply-to: RT_CorrespondAddressNotSet@xxxxxxxxxxxxxx

<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10246 >

> [imbaczek@xxxxxxxxx - Tue Sep 21 22:24:17 2004]:
> 
> So I managed to crash Freeciv again, this time in the GTK department.
> (And that's still the  same game I started a few hours ago :)) I have
> absolutely no idea what caused it -- it happened after some kind of
> interaction from my side, but don't remember what exactly. Coredump
> availible on request. Savegame from some turns earlier attached.

This should have been fixed in a September 23rd commit.



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