[Freeciv-Dev] Re: (PR#10188) [Patch] Force rebuild when CPPFLAGS,CFLAGS
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10188 >
Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10188 >
>
> On Sun, Sep 19, 2004 at 04:19:35AM -0700, Marko Lindqvist wrote:
>
>> Attached patch forces total recompilation after reconfiguration, if
>>flags differ from previous configuration. This is achieved by storing
>>flags into config.h. As all source files should include, and thus
>>depend, on config.h, change in config.h forces total recompilation.
>
> This sucks. The classic scenario here is wanted to compile a different
> client. To do this I shouldn't have to recompile the server wouldn't you
> say? Or even new client's files I already compiled, just the actual
> civclient binary.
GUI values aren't put into CFLAGS but into CLIENT_CFLAGS. However there
probably are some generic values that are configure-dependent that are
put into CFLAGS. Note that this will break ccache too since if the
flags are different a full recompile is needed.
jason
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