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[Freeciv-Dev] Re: (PR#10188) [Patch] Force rebuild when CPPFLAGS,CFLAGS
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[Freeciv-Dev] Re: (PR#10188) [Patch] Force rebuild when CPPFLAGS,CFLAGS

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Subject: [Freeciv-Dev] Re: (PR#10188) [Patch] Force rebuild when CPPFLAGS,CFLAGS change
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sun, 19 Sep 2004 10:04:45 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10188 >

Mike Kaufman wrote:

> On Sun, Sep 19, 2004 at 04:19:35AM -0700, Marko Lindqvist wrote:
> 
>>  Attached patch forces total recompilation after reconfiguration, if 
>>flags differ from previous configuration. This is achieved by storing 
>>flags into config.h. As all source files should include, and thus 
>>depend, on config.h, change in config.h forces total recompilation.
> 
> This sucks. The classic scenario here is wanted to compile a different
> client. To do this I shouldn't have to recompile the server wouldn't you
> say? Or even new client's files I already compiled, just the actual
> civclient binary.

  That is not actually problem of this patch, but of current system of 
putting gui-specific flags into generic variables. Thanks for pointing 
out anyway. I'll look into fixing it, there might hide real problems 
(unlikely). This ticket should probably stay on hold until it is fixed.


  - Caz




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