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[Freeciv-Dev] Re: (PR#9894) PATCH steepness and wetness new parameters f
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[Freeciv-Dev] Re: (PR#9894) PATCH steepness and wetness new parameters f

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Subject: [Freeciv-Dev] Re: (PR#9894) PATCH steepness and wetness new parameters for generators
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Sun, 19 Sep 2004 14:15:16 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9894 >

Le dim 19/09/2004 à 19:33, Mateusz Stefek a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9894 >
> 
> -    0xD000; /* (= 53248 in decimal) */
> +    river_pct *
> +      /* The size of the map (poles counted in river_pct). */
> +      map_num_tiles() *
> +      /* Rivers need to be on land only. */
> +      map.landpercent /
> +      /* Adjustment value. Tested by me. Gives no rivers with 'set
> +      rivers 0', gives a reasonable amount of rivers with default
> +      settings and as many rivers as possible with 'set rivers 100'. */
> +      5325;
> Do we still need this crap? why is 5325 much better than 5000?
:-D this is no real diff, but i am not the autor of this comment, i only
simplify some useless things. but why round it? this is a losst of
thime. anyway i am working in in for the next patch

> --
> mateusz
> 




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