[Freeciv-Dev] (PR#9982) Freeciv .spec file
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To: |
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Subject: |
[Freeciv-Dev] (PR#9982) Freeciv .spec file |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Thu, 16 Sep 2004 09:23:30 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9982 >
> [evyscr - Thu Sep 16 14:01:15 2004]:
>
> Good daytime!
>
> Firstly, i'm sorry, i didn't received first mail.
>
> > [mstefek - Sep 12 12:50:51 2004]:
> >
> > After hours of testing I finally made it create intended RPMs like
> the
> > ones in ALT linux specs. I know it lacks comment and requirements,
> but
> > please test it on your RPM-based distribution.
>
> Well, it seems that rpms are ok. Except that there is no `civclient`.
Ok I will add alternatives
> Xaw client is broken by effects patch. I''ve made a very little patch
> (attached)
> that (hope) fix it. (Problem with renamig
> 'could_player_eventually_build_improvement' function. Same problem
> with
> sdl (gui-sdl/wldlg.c) and mui (gui-mui/worklistclass.c) clients.)
> Of course, i forgot to comment assert in 'check_strlen' function. So i
> plan to
> rebuild packages and try to play.
> BTW, I'm afraid, help on changing locale is needed if civserver use
> utf-8.
This isn't RPM problem. Civserver just doesn't convert from internal to
local encoding in freelog(). This should be fixed.
> > Quick HOWTO:
> >
> > make dist
> > su root
> > rpmbuild -ba freeciv.spec
>
> Several [side] questions:
> 1. Is there a possibility to create bz2 distro?
> 2. In 'make dist' many tics are spent for remaking *.po files. Is
> there a way to
> not do it?
You can download cvs snapshop
--
mateusz
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