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[Freeciv-Dev] (PR#10080) endgame map reveal
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[Freeciv-Dev] (PR#10080) endgame map reveal

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To: mstefek@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#10080) endgame map reveal
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 13 Sep 2004 17:13:44 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10080 >

> [mstefek - Mon Sep 13 10:21:08 2004]:
> 
> Endgame map reveal is too slow. It takes much more time than conecting
> as observer (/obs).
> Try size=29

One problem is that update_map_canvas is called anew for each tile
revealed.  I suspect it would be much faster to freeze the canvas until
completion and then just call update_map_canvas_visible +
refresh_overview_canvas.  This is particularly true for iso-view.

jason



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