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[Freeciv-Dev] Re: (PR#10061) assertion "punit->transported_by > 0" faile
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[Freeciv-Dev] Re: (PR#10061) assertion "punit->transported_by > 0" faile

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Subject: [Freeciv-Dev] Re: (PR#10061) assertion "punit->transported_by > 0" failed
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sun, 12 Sep 2004 04:04:13 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10061 >

Jason Short wrote:
> I made it through 1750 with this autogame.  Are you sure you're using 
> up-to-date CVS code to reproduce it?

  Now I am. I did 'cvs update -P -A -d' for srcdir and 'rm -Rf *' for 
builddir. So in addition to this assert() bug I'm a bit worried about 
the fact that I can reproduce it and you cannot. What makes the difference?

  Could you run that autogame with saveturns = 1 and send very first 
(year -3950) save to me so I can check if our games differ from the very 
beginning?


  - Caz




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