[Freeciv-Dev] (PR#10035) mapview drawing error: tall sprites are clipped
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[Freeciv-Dev] (PR#10035) mapview drawing error: tall sprites are clipped in iso-view |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Fri, 10 Sep 2004 18:08:42 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10035 >
In the included screenshot (attached separately) you can see the
problem. The tops of the flags and other "tall" graphics are cut off in
iso-view. This happens from time to time when I scroll or move the
mapview around.
Once the graphic is on the buffer it won't be redrawn unless something
changes to trigger a redraw, or it moves off of the buffer. The buffer
is a little larger than the mapview itself. It seems pretty clear the
error is an off-by-one or rounding error in gui_rect_iterate or one of
the callers.
jason
- [Freeciv-Dev] (PR#10035) mapview drawing error: tall sprites are clipped in iso-view,
Jason Short <=
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