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September 2004: [Freeciv-Dev] (PR#10013) tech_found assertion |
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[Freeciv-Dev] (PR#10013) tech_found assertion[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10013 > I got this crash. I was playing under the effects patch but I don't think this matters. (gdb) bt #0 0x400b4741 in kill () from /usr/lib/debug/libc.so.6 #1 0x400b44c5 in *__GI_raise (sig=6) at ../linuxthreads/sysdeps/unix/sysv/linux/raise.c:32 #2 0x400b5a08 in *__GI_abort () at ../sysdeps/generic/abort.c:88 #3 0x400adb3f in *__GI___assert_fail (assertion=0x0, file=0x0, line=0, function=0x8142a02 "found_new_tech") at assert.c:83 #4 0x0808642f in found_new_tech (plr=0x829f6b0, tech_found=69, was_discovery=false, saving_bulbs=true, next_tech=0) at plrhand.c:305 #5 0x08061a55 in hut_get_tech (punit=0x8bcb710) at unittools.c:2294 #6 0x08061e4a in unit_enter_hut (punit=0x8bcb710) at unittools.c:2408 #7 0x08062ee3 in move_unit (punit=0x8bcb710, dest_x=68, dest_y=52, move_cost=3) at unittools.c:2821 #8 0x080af042 in handle_unit_move_request (punit=0x8bcb710, x=68, y=52, igzoc=false, move_diplomat_city=false) at unithand.c:1172 #9 0x08063603 in execute_orders (punit=0x8bcb710) at unittools.c:3027 #10 0x0805d830 in update_unit_activity (punit=0x8bcb710) at unittools.c:808 #11 0x0805ca09 in update_unit_activities (pplayer=0x829f6b0) at unittools.c:466 #12 0x0804f9bd in after_game_advance_year () at srv_main.c:675 #13 0x0804f925 in end_turn () at srv_main.c:651 #14 0x08051044 in main_loop () at srv_main.c:1485 #15 0x080518a4 in srv_loop () at srv_main.c:1805 #16 0x080511c6 in srv_main () at srv_main.c:1561 #17 0x0804a90a in main (argc=6, argv=0xbffff7e4) at civserver.c:170 It is a couple of turns after the savegame provided in PR#10012. It doesn't seem to be directly reproducable, but I imagine with playing around a bit you could reproduce it. I sent the settlers south of Wiku to explore (and found a new city at) the hut near Wiku. jason
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