[Freeciv-Dev] (PR#9978) sanitycheck.c:56: check_specials: Assertion `ter
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[Freeciv-Dev] (PR#9978) sanitycheck.c:56: check_specials: Assertion `terrain >= 0 && terrain < (game.terrain_count)' failed. |
From: |
"Brett Albertson" <brett.albertson@xxxxxxxxxxxx> |
Date: |
Tue, 7 Sep 2004 19:19:23 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9978 >
I had the following server crash while starting a new game. This is
current CVS source on Linux.
Starting game.
>
2: Loading rulesets
>
2: Owain Glyndwr has been added as an AI-controlled player.
2: AI is controlling the Welsh ruled by Owain Glyndwr.
Player 'Owain Glyndwr' now has AI skill level 'easy'.
2: Sitting Bull has been added as an AI-controlled player.
2: AI is controlling the Sioux ruled by Sitting Bull.
Player 'Sitting Bull' now has AI skill level 'easy'.
2: Lluis Companys has been added as an AI-controlled player.
2: AI is controlling the Catalans ruled by Lluis Companys.
Player 'Lluis Companys' now has AI skill level 'easy'.
2: Arthur has been added as an AI-controlled player.
2: AI is controlling the Cornish ruled by Arthur.
Player 'Arthur' now has AI skill level 'easy'.
2: Akhenaten has been added as an AI-controlled player.
2: AI is controlling the Egyptians ruled by Akhenaten.
Player 'Akhenaten' now has AI skill level 'easy'.
civserver: sanitycheck.c:56: check_specials: Assertion `terrain >= 0
&& terrain < (game.terrain_count)' failed.
Aborted
I used the following parameters:
size + 6 (1,29) Map size in 1,000 tiles units
topology + 2 (0,15) The map topology index
generator + 5 (1,5) Method used to generate map
specials + 500 (0,1000) Amount of "special" resource
squares
huts + 100 (0,500) Amount of huts (minor tribe
villages)
minplayers +=1 (1,30) Minimum number of players
maxplayers +=30 (1,30) Maximum number of players
aifill + 6 (0,30) Number of players to fill to with
AI's
startunits + "ccwwxx" List of player's initial units
gold +=50 (0,5000) Starting gold per player
techlevel +=0 (0,50) Number of initial advances per
player
barbarians +=2 (0,4) Barbarian appearance frequency
onsetbarbs + -1000 (-4000,5000) Barbarian onset year
spacerace + 0 (0,1) Whether to allow space race
timeout +=0 (-1,8639999) Maximum seconds per turn
saveturns + 4 (0,200) Turns per auto-save
savename +="civgame" Auto-save name prefix
--
Brett Albertson
brett.albertson@xxxxxxxxxxxx
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