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[Freeciv-Dev] (PR#9978) sanitycheck.c:56: check_specials: Assertion `ter
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[Freeciv-Dev] (PR#9978) sanitycheck.c:56: check_specials: Assertion `ter

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Subject: [Freeciv-Dev] (PR#9978) sanitycheck.c:56: check_specials: Assertion `terrain >= 0 && terrain < (game.terrain_count)' failed.
From: "Brett Albertson" <brett.albertson@xxxxxxxxxxxx>
Date: Tue, 7 Sep 2004 19:19:23 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9978 >

I had the following server crash while starting a new game.  This is 
current CVS source on Linux.  

Starting game.
>
2: Loading rulesets
>
2: Owain Glyndwr has been added as an AI-controlled player.
2: AI is controlling the Welsh ruled by Owain Glyndwr.
Player 'Owain Glyndwr' now has AI skill level 'easy'.
2: Sitting Bull has been added as an AI-controlled player.
2: AI is controlling the Sioux ruled by Sitting Bull.
Player 'Sitting Bull' now has AI skill level 'easy'.
2: Lluis Companys has been added as an AI-controlled player.
2: AI is controlling the Catalans ruled by Lluis Companys.
Player 'Lluis Companys' now has AI skill level 'easy'.
2: Arthur has been added as an AI-controlled player.
2: AI is controlling the Cornish ruled by Arthur.
Player 'Arthur' now has AI skill level 'easy'.
2: Akhenaten has been added as an AI-controlled player.
2: AI is controlling the Egyptians ruled by Akhenaten.
Player 'Akhenaten' now has AI skill level 'easy'.
civserver: sanitycheck.c:56: check_specials: Assertion `terrain >= 0 
&& terrain < (game.terrain_count)' failed.
Aborted


I used the following parameters:

size          + 6     (1,29)         Map size in 1,000 tiles units
topology      + 2     (0,15)         The map topology index
generator     + 5     (1,5)          Method used to generate map
specials      + 500   (0,1000)       Amount of "special" resource 
squares
huts          + 100   (0,500)        Amount of huts (minor tribe 
villages)
minplayers    +=1     (1,30)         Minimum number of players
maxplayers    +=30    (1,30)         Maximum number of players
aifill        + 6     (0,30)         Number of players to fill to with 
AI's
startunits    + "ccwwxx"             List of player's initial units
gold          +=50    (0,5000)       Starting gold per player
techlevel     +=0     (0,50)         Number of initial advances per 
player
barbarians    +=2     (0,4)          Barbarian appearance frequency
onsetbarbs    + -1000 (-4000,5000)   Barbarian onset year
spacerace     + 0     (0,1)          Whether to allow space race
timeout       +=0     (-1,8639999)   Maximum seconds per turn
saveturns     + 4     (0,200)        Turns per auto-save
savename      +="civgame"            Auto-save name prefix


-- 
Brett Albertson
brett.albertson@xxxxxxxxxxxx


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