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[Freeciv-Dev] (PR#9901) bug: OSX assert failure on first city being crea
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[Freeciv-Dev] (PR#9901) bug: OSX assert failure on first city being crea

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#9901) bug: OSX assert failure on first city being created
From: "Brett Albertson" <brett.albertson@xxxxxxxxxxxx>
Date: Wed, 1 Sep 2004 14:20:25 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9901 >

> [bhudson - Wed Sep 01 20:56:18 2004]:
> 
> This started about a week or two ago.  When I first create a city (or
> load a game), this
> assertion fires:
> improvement.c:289: failed assertion `cont > 0'
> 
> To see this, start a new game, pick any nation, choose a settler, 'b'.
> Assertion fires
> immediately.
> 
> The problem is client-side.  When I start separate server and client,
> the server has a
> continent number for the tile of the new city, while the client does
> not (that is, the number is
> zero).
> 
> I see the problem on OSX but not redhat-7.1 on intel.  Is this a
> memory corruption issue?

I see the same thing on Solaris built from CVS sources.  See ticket # 9899.

-- 
Brett Albertson
brett.albertson@xxxxxxxxxxxx


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