[Freeciv-Dev] (PR#9881) fc_types.h
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9881 >
On Mon, 30 Aug 2004, Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9878 >
>
> Gregory Berkolaiko wrote:
>
> > 1. The reason I put fc_types.h before any other includes is to indicate
> > that ultimately a header file should only include fc_types.h at most. But
> > maybe it's a wrong goal.
>
> A header file should include everything it needs to compile. So if a .c
> file includes this header file only it need include no other headers.
> This is Raimar's argument to which I agree.
I am not sure I understand what you mean.
> fc_types.h is needed to avoid circular dependencies. But once it exists
> we might as well add more stuff to it. But we shouldn't add anything
> that requires including another header.
And I am not sure you understood what I meant
Currently (it is my impression that) header files include other header
files to load some specail types, structs and enums. Sometimes it creates
circular dependencies. But I think we should put all such commonly used
structs (or forward declarations of them), enums and typedefs into one
file, fc_types.h and then header files will not need to include any other
header files apart from fc_types.h Which I feel is cleaner but maybe is
too religious.
G.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#9881) fc_types.h,
Gregory Berkolaiko <=
|
|