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[Freeciv-Dev] Re: (PR#8745) Bug: conndlg and scenarios
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[Freeciv-Dev] Re: (PR#8745) Bug: conndlg and scenarios

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Subject: [Freeciv-Dev] Re: (PR#8745) Bug: conndlg and scenarios
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 29 Aug 2004 20:50:27 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8745 >

Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8745 >
> 
> attached is a patch which allows single player work with scenarios.
> I requires a change to packets.def and a new capability.

Why would the game_load_successful field be tacked onto the playerlist? 
  That's crazy, and the hack in the server needed to support it is 
really ugly.  Just make a new PACKET_LOAD_RESULT that tells the result 
(success or failure) of the load.

jason




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