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[Freeciv-Dev] (PR#9850) [Patch] kenyan.ruleset still contained ai adviso
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[Freeciv-Dev] (PR#9850) [Patch] kenyan.ruleset still contained ai adviso

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Subject: [Freeciv-Dev] (PR#9850) [Patch] kenyan.ruleset still contained ai advisors
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sat, 28 Aug 2004 04:28:03 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9850 >



  - Caz

diff -Nurd -X.diff_ignore freeciv/data/nation/kenyan.ruleset 
freeciv/data/nation/kenyan.ruleset
--- freeciv/data/nation/kenyan.ruleset  2004-08-27 15:49:59.859375000 +0300
+++ freeciv/data/nation/kenyan.ruleset  2004-08-28 14:23:36.390625000 +0300
@@ -8,9 +8,6 @@
 flag = "f.kenya"
 flag_alt = "-"
 city_style = "Tropical"
-attack = 2
-expand = 2
-civilized = 1
 init_techs=""
 init_buildings=""
 tech_goals="Monarchy","Warrior Code","Iron Working","Navigation"

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