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[Freeciv-Dev] (PR#9762) [Fwd: [Patch] tech_cost_double_year to history r
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[Freeciv-Dev] (PR#9762) [Fwd: [Patch] tech_cost_double_year to history r

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Subject: [Freeciv-Dev] (PR#9762) [Fwd: [Patch] tech_cost_double_year to history ruleset]
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sun, 22 Aug 2004 11:44:37 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9762 >



-------- Original Message --------
Subject: [Patch] tech_cost_double_year to history ruleset
Date: Sun, 22 Aug 2004 13:54:31 +0300
From: Marko Lindqvist <marko.lindqvist@xxxxxxxxxxx>
To: rt@xxxxxxxxxxx


   history/game.ruleset is missing tech_cost_double_year entry. This is
not broken as such, since option gets default value of '1' if not
present in ruleset. But official, distributed, rulesets should have all
options explicitly listed, I think.


   - Caz




diff -Nurd freeciv/data/history/game.ruleset freeciv/data/history/game.ruleset
--- freeciv/data/history/game.ruleset   2004-08-22 13:32:45.796875000 +0300
+++ freeciv/data/history/game.ruleset   2004-08-22 13:39:44.578125000 +0300
@@ -72,6 +72,9 @@
 ;     players (human and AI) which already know the tech.
 tech_leakage = 0
 
+; Research cost doubles after this year. Set to zero to disable.
+tech_cost_double_year = 1
+
 ; city_incite_cost = 
 ; total_factor * (city_size) *
 ; (base + (units_cost) * unit_factor + 


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