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[Freeciv-Dev] (PR#9736) E_CITY_PRODUCTION_CHANGED should have different
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[Freeciv-Dev] (PR#9736) E_CITY_PRODUCTION_CHANGED should have different

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Subject: [Freeciv-Dev] (PR#9736) E_CITY_PRODUCTION_CHANGED should have different default behavior
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Thu, 19 Aug 2004 02:36:17 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9736 >

The dialog that pops up when you change production is very annoying.
This patch changes default behavior.
--
mateusz
Index: options.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/options.c,v
retrieving revision 1.101
diff -u -r1.101 options.c
--- options.c   3 Aug 2004 00:09:44 -0000       1.101
+++ options.c   19 Aug 2004 09:35:21 -0000
@@ -327,7 +327,7 @@
   int out_only[] = { E_IMP_BUY, E_IMP_SOLD, E_UNIT_BUY,
                     E_UNIT_LOST_ATT, E_UNIT_WIN_ATT, E_GAME_START,
                     E_NATION_SELECTED, E_CITY_BUILD, E_NEXT_YEAR,
-                    E_TECH_LEARNED};
+                    E_TECH_LEARNED, E_CITY_PRODUCTION_CHANGED};
   int all[] = { E_MESSAGE_WALL };
   int i;
 

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