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[Freeciv-Dev] (PR#436) Bug: game state not totally preserved in savegame
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[Freeciv-Dev] (PR#436) Bug: game state not totally preserved in savegame

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To: caz@xxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#436) Bug: game state not totally preserved in savegames
From: "Guest" <rt-guest@xxxxxxxxxxx>
Date: Mon, 16 Aug 2004 10:17:14 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=436 >

[jdorje - Mon Jun 28 17:58:48 2004]:
> However the city ID's seem to be reordered when the game is loaded.  I
> guess either they need to be saved (rather than re-created on load).  I
> don't know if this is harmless or not.

 But they are saved! And for a reason(s), too. So if you really have
found out that city ID's sometimes change on load, you have found also
quite a serious bug. Unit homecity, at least, is saved as city ID. So if
city ID's are reordered, units change their homecities too.


 - Caz



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