[Freeciv-Dev] Re: (PR#9704) Simplify government.ruleset
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9704 >
> The _modifier variables were merged into the _level variable, using
> normal rounding rules. So that what was once level=100 & modifier=67
> (100/67=1.49) becomes 1. The downside to this is that the accuracy with
> which you can set corruption and waste in the ruleset drops for low
> values of _level.
>
> However, it is much clearer this way. You now give a base corruption and
> waste in a percentage value instead of two mystical ints. It is
> significantly easier for modpack authors, and easier to automatically
> make a sensible help entry for governments.
What about making it a real percentage (149 instead of 1). That should give
sufficient accuracy.
jason
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