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[Freeciv-Dev] Re: (PR#9686) technology transfer = server crash
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[Freeciv-Dev] Re: (PR#9686) technology transfer = server crash

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To: freeze@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Thu, 12 Aug 2004 12:19:10 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9686 >

On 2004-08-12 20:52:44, Marko Lindqvist wrote:

>   Attached, untested, patch takes easiest route. It just lowers limit
> for techs to load from ruleset.
>   IMHO we should allow round number of 200 user (ruleset author)
> visible
> techs. Now we are saving techs by name, changing those special tech
> codes (A_NOINFO ... A_LAST) wouldn't even cause additional savegame
> incompatibilities?
>

It wouldn't. (Assumming that A_NOINFO value is never used in savegame)


--
mateusz



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