[Freeciv-Dev] Re: (PR#9686) technology transfer = server crash
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9686 >
Marko Lindqvist wrote:
> Are A_UNSET, A_FUTURE and A_NOINFO really required to be less than
> A_LAST or can we make them bigger?
Attached, untested, patch takes easiest route. It just lowers limit
for techs to load from ruleset.
IMHO we should allow round number of 200 user (ruleset author) visible
techs. Now we are saving techs by name, changing those special tech
codes (A_NOINFO ... A_LAST) wouldn't even cause additional savegame
incompatibilities?
- Caz
diff -Nurd freeciv/common/tech.h freeciv/common/tech.h
--- freeciv/common/tech.h 2004-08-12 18:04:11.187500000 +0300
+++ freeciv/common/tech.h 2004-08-12 21:41:55.859375000 +0300
@@ -32,6 +32,7 @@
#define A_UNSET (A_LAST-1)
#define A_FUTURE (A_LAST-2)
#define A_NOINFO (A_LAST-3)
+#define A_LAST_REAL A_NOINFO
/*
A_NONE is the root tech. All players always know this tech. It is
diff -Nurd freeciv/data/civ1/techs.ruleset freeciv/data/civ1/techs.ruleset
--- freeciv/data/civ1/techs.ruleset 2004-08-12 18:04:12.093750000 +0300
+++ freeciv/data/civ1/techs.ruleset 2004-08-12 21:41:55.890625000 +0300
@@ -12,7 +12,7 @@
options="1.9"
; Below: The individual advances, one per section.
-; The number can be variable, up to 199.
+; The number can be variable, up to 196.
;
; The actual tag used (the * in [advance_*]) does not matter, except
; it must be unique within this file, and it may be used in debug
diff -Nurd freeciv/data/civ2/techs.ruleset freeciv/data/civ2/techs.ruleset
--- freeciv/data/civ2/techs.ruleset 2004-08-12 18:04:12.406250000 +0300
+++ freeciv/data/civ2/techs.ruleset 2004-08-12 21:41:55.906250000 +0300
@@ -12,7 +12,7 @@
options="1.9"
; Below: The individual advances, one per section.
-; The number can be variable, up to 199.
+; The number can be variable, up to 196.
;
; The actual tag used (the * in [advance_*]) does not matter, except
; it must be unique within this file, and it may be used in debug
diff -Nurd freeciv/data/default/techs.ruleset freeciv/data/default/techs.ruleset
--- freeciv/data/default/techs.ruleset 2004-08-12 18:04:12.890625000 +0300
+++ freeciv/data/default/techs.ruleset 2004-08-12 21:41:55.906250000 +0300
@@ -12,7 +12,7 @@
options="1.9"
; Below: The individual advances, one per section.
-; The number can be variable, up to 199.
+; The number can be variable, up to 196.
;
; The actual tag used (the * in [advance_*]) does not matter, except
; it must be unique within this file, and it may be used in debug
diff -Nurd freeciv/data/history/techs.ruleset freeciv/data/history/techs.ruleset
--- freeciv/data/history/techs.ruleset 2004-08-12 18:04:37.140625000 +0300
+++ freeciv/data/history/techs.ruleset 2004-08-12 21:41:55.937500000 +0300
@@ -12,7 +12,7 @@
options="1.9"
; Below: The individual advances, one per section.
-; The number can be variable, up to 199.
+; The number can be variable, up to 196.
;
; The actual tag used (the * in [advance_*]) does not matter, except
; it must be unique within this file, and it may be used in debug
diff -Nurd freeciv/server/ruleset.c freeciv/server/ruleset.c
--- freeciv/server/ruleset.c 2004-08-12 18:04:49.687500000 +0300
+++ freeciv/server/ruleset.c 2004-08-12 21:42:20.640625000 +0300
@@ -516,9 +516,9 @@
exit(EXIT_FAILURE);
}
- if(num_techs + A_FIRST > A_LAST) {
+ if(num_techs + A_FIRST > A_LAST_REAL) {
freelog(LOG_FATAL, "Too many advances (%d, max %d) (%s)",
- num_techs, A_LAST-A_FIRST, filename);
+ num_techs, A_LAST_REAL-A_FIRST, filename);
exit(EXIT_FAILURE);
}
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Per I. Mathisen, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Marko Lindqvist, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Per I. Mathisen, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash,
Marko Lindqvist <=
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Mateusz Stefek, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, freeze, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Marko Lindqvist, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Jason Short, 2004/08/12
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, Per I. Mathisen, 2004/08/14
- [Freeciv-Dev] Re: (PR#9686) technology transfer = server crash, freeze, 2004/08/16
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