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[Freeciv-Dev] Re: (PR#9664) Dangerous danger
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[Freeciv-Dev] Re: (PR#9664) Dangerous danger

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Subject: [Freeciv-Dev] Re: (PR#9664) Dangerous danger
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Wed, 11 Aug 2004 14:41:40 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9664 >

On Wed, Aug 11, 2004 at 01:53:15PM -0700, Per I. Mathisen wrote:
> 
> Yes, the error is obvious. You have assembled too many units in the same
> location, and this concentration of virtual matter causes a collapse in
> the game logic, producing a logical singularity.

Wow, and I thought I'd just been playing a game of Freeciv.

> The solution is the attached witch-brew, which should make the code more
> singularity-proof.

> -  int danger = 0;
> +  unsigned int danger = 0;

Thanks. I'll try to double the concentration in future games.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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