[Freeciv-Dev] Re: (PR#9664) Dangerous danger
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[Freeciv-Dev] Re: (PR#9664) Dangerous danger |
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"Christian Knoke" <chrisk@xxxxxxxxx> |
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Wed, 11 Aug 2004 14:41:40 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9664 >
On Wed, Aug 11, 2004 at 01:53:15PM -0700, Per I. Mathisen wrote:
>
> Yes, the error is obvious. You have assembled too many units in the same
> location, and this concentration of virtual matter causes a collapse in
> the game logic, producing a logical singularity.
Wow, and I thought I'd just been playing a game of Freeciv.
> The solution is the attached witch-brew, which should make the code more
> singularity-proof.
> - int danger = 0;
> + unsigned int danger = 0;
Thanks. I'll try to double the concentration in future games.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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