Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2004:
[Freeciv-Dev] Re: (PR#9510) is_coast_seen is wrong
Home

[Freeciv-Dev] Re: (PR#9510) is_coast_seen is wrong

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#9510) is_coast_seen is wrong
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 2 Aug 2004 18:08:35 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9510 >

Jason Short wrote:

> This should fix some ai-tririemes-lost-at-see bugs.

OK, I take it back.  There are no false positives here.  However there 
are some cheating positives since the "strip of land" idea is incorrect.

jason




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: (PR#9510) is_coast_seen is wrong, Jason Short <=