[Freeciv-Dev] (PR#9355) Bug: initialize_infrastructure_cache is not call
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9355 >
This bug has changed, but is still there.
==1322== Conditional jump or move depends on uninitialised value(s)
==1322== at 0x80AF2AC: consider_settler_action (settlers.c:823)
==1322== by 0x80AFF84: evaluate_improvements (settlers.c:1107)
==1322== by 0x80B05EA: auto_settler_findwork (settlers.c:1218)
==1322== by 0x80B0D12: auto_settlers_player (settlers.c:1355)
The cache is initialized at the beginning of auto_settlers_player. My
guess is that a city is founded later during this function and its cache
is never initialized.
jason
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