[Freeciv-Dev] Re: (PR#9506) win32: canvas_put_sprite_fogged doesn't work
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9506 >
James Canete wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9506 >
>
> Fix is fairly straightforward, and win32 client is basically unusable
> without it, so I'll commit this right away.
Oops.
Note that this function is called a _lot_ (potentially tens of thousands
of times for a single update) so if these extra operations are slow this
value should be stored statically.
jason
- [Freeciv-Dev] Re: (PR#9506) win32: canvas_put_sprite_fogged doesn't work,
Jason Short <=
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