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[Freeciv-Dev] Re: (PR#3001) Bug: enemy can be in my own trireme
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[Freeciv-Dev] Re: (PR#3001) Bug: enemy can be in my own trireme

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To: serlefess@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3001) Bug: enemy can be in my own trireme
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 20 Jul 2004 07:00:50 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=3001 >

Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=3001 >
> 
>>[guest - Wed Feb 05 19:39:15 2003]:
>>sorry for followinf text but i m french so english is not so easy for me.
>>I played team game and a teammate give me a city which have a trireme.
>>In this trireme there were a explorer which depend on another city.
>>The trireme come to my nation, but the explorer stay for his nation so
>>i could use the 2 place inside the boat. AI was then set for this nation.
>>So i have a AI-explorer in my boat.I can't kill him without losing the
>>trireme.
>>Maybe the unity which depend on a city should not be given when in a
>>meeting city are offer.
> 
> 
> I don't actually see how this is a bug. You can have AI team mates. They
> are not automatically enemies. You may have a problem getting that
> explorer out of your trireme, though, since the AI doesn't know how to
> use explorers in ferries.
> 
> I'm closing this ticket.

You should be able to unload units in transporters you own, even if you 
don't own the unit.

jason




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