[Freeciv-Dev] (PR#9434) Option levels
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9434 >
> [gregorr - Tue Jul 20 02:34:37 2004]:
>
> The number of options has become quite immense.
Yes.
> This patch divides
> the options into 3 levels: Vital, situational, and rarely changed.
Good idea. But how does it work with the option categories?
AFAIK the option categories are only used at the client...
> Typing "show" will cause it to show only vital options, and then tell
> you how to show the others.
Good, but "show 2" is not a good line. It should be:
show => show vital only
show vital => show vital only
show situational => show situational only
show rare => show rare ones only
show all => show all
Additionally, you should be able to give another parameter limiting the
category. So
show geographic
show all geographic
show geographic all <= maybe
> This not only makes the options list a
> bit more manageable, but also easier for newbies to the server, since
> they don't have to wade through tons of options to find what they're
> looking for.
As for the code, aside from the comments above you should use an
enumeration rather than values 0,1,2.
jason
- [Freeciv-Dev] (PR#9434) Option levels,
Jason Short <=
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