[Freeciv-Dev] (PR#1081) Bug: moving order at turn end
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=1081 >
> [hjr.boehm@xxxxxxx - Thu Nov 29 12:22:08 2001]:
> you know how to use the goto-command to have a fast move 'between' turns.
> the unit is then moving at same time as cities are updated (i suppose
they
> are of same parent class). than means sometimes units are moving before
> city update and sometimes after. I think the unit must not move before
> city-production is completed.
>
> i'm not shure if its a bug, but for me it is one ;-)
This isn't true. All goto is done at the start of the turn, after city
production is done.
In the past the AI could sometimes fool you with double-moves, moving
both before and after city production. I think this is no longer true.
jason
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