Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2004:
[Freeciv-Dev] (PR#1785) Documentation: auto-Irrigation of the city cente
Home

[Freeciv-Dev] (PR#1785) Documentation: auto-Irrigation of the city cente

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: DHerding@xxxxxx
Cc: freeciv-data@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#1785) Documentation: auto-Irrigation of the city center
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 17 Jul 2004 20:06:55 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=1785 >

> [jdorje - Sun Jul 18 03:05:45 2004]:

> Here's a patch for the in-game help.

Oops, wrong patch...
Index: data/helpdata.txt
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/helpdata.txt,v
retrieving revision 1.126
diff -u -r1.126 helpdata.txt
--- data/helpdata.txt   19 Apr 2004 12:13:29 -0000      1.126
+++ data/helpdata.txt   18 Jul 2004 03:04:18 -0000
@@ -1204,7 +1204,14 @@
 stockpiling several Settlers/Engineers, doing teamwork.\
 "), "\
 $TerrainAlterations\
-"
+", _("\
+City centers (the tile a city is on) are special.  A city center is \
+worked for free in the default rules. When a city is built a road is \
+automatically put on the city, and a railroad will also be placed there \
+whenever possible.  City centers are auto-irrigated: they get the \
+benefits of irrigation, although they are not actually irrigated. \
+Finally the city center may have a ruleset-dependent minimum for \
+food, shield, and trade output.")
 
 [help_pillaging]
 name = _("  Pillaging")

[Prev in Thread] Current Thread [Next in Thread]