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[Freeciv-Dev] Re: (PR#8691) CVS SDL build fails due to multiple declarat
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[Freeciv-Dev] Re: (PR#8691) CVS SDL build fails due to multiple declarat

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To: brett.albertson@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8691) CVS SDL build fails due to multiple declarations of crop_sprite
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 6 May 2004 13:10:56 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8691 >

Brett Albertson wrote:

> I didn't see an open ticket for this one.  When trying to build the SDL
> client in the current CVS source, it fails due to the mulitple
> declaration of crop_sprite while compiling graphics.c.

That's not all it fails on.

Rafal has been away for a while.  If someone else wishes to get the SDL 
client working, please go ahead.

The hardest part will be rewriting crop_sprite.  It needs to be able to 
crop (copy + clip) a sprite from a mask.  This basically replaces the 
huge ugly mass of code in gui_dither.c (but will still be a smaller ugly 
mass of code).

Lots of other parts of the drawing code have changed.  Mostly this will 
just involve deleting a lot of code.

I suggest you fix the code one part at a time.  But any patch to get 
this client working again will be very good.

jason




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