[Freeciv-Dev] Re: (PR#8669) killstack should be a boolean
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8669 >
Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8669 >
>
> game.rgame.killstack should be a boolean.
>
> This means changing the ruleset loading code, packet code, and user
> code. All should become simpler.
Here's the patch. Actually only a little of it becomes simpler.
jason
Index: common/capstr.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/capstr.c,v
retrieving revision 1.164
diff -u -r1.164 capstr.c
--- common/capstr.c 14 Apr 2004 11:19:44 -0000 1.164
+++ common/capstr.c 5 May 2004 22:19:54 -0000
@@ -77,7 +77,7 @@
#define CAPABILITY "+1.14.delta +last_turns_shield_surplus veteran +orders " \
"+starter +union +iso_maps +orders2client " \
"+change_production +tilespec1 +no_earth +trans " \
- "+want_hack invasions killstack bombard"
+ "+want_hack invasions bombard +killstack2"
/* "+1.14.delta" is the new delta protocol for 1.14.0-dev.
*
@@ -111,7 +111,8 @@
* "invasions" means ground units moving from ocean to land now lose all
* their movement; changable by ruleset option.
*
- * "killstack" means ruleset option to ignore unit killstack effect
+ * "killstack2" means ruleset option to ignore unit killstack effect, and now
+ * it's a boolean.
*
* "bombard" means units support the bombard ability.
*/
Index: common/combat.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/combat.c,v
retrieving revision 1.41
diff -u -r1.41 combat.c
--- common/combat.c 4 May 2004 17:40:26 -0000 1.41
+++ common/combat.c 5 May 2004 22:19:54 -0000
@@ -668,5 +668,5 @@
return !(map_get_city(x, y) != NULL
|| map_has_special(x, y, S_FORTRESS)
|| map_has_special(x, y, S_AIRBASE)
- || game.rgame.killstack == 0);
+ || !game.rgame.killstack);
}
Index: common/game.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/game.h,v
retrieving revision 1.135
diff -u -r1.135 game.h
--- common/game.h 24 Apr 2004 17:32:47 -0000 1.135
+++ common/game.h 5 May 2004 22:19:54 -0000
@@ -205,7 +205,7 @@
*/
int global_init_techs[MAX_NUM_TECH_LIST];
- int killstack;
+ bool killstack;
} rgame;
struct {
Index: common/packets.def
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/packets.def,v
retrieving revision 1.21
diff -u -r1.21 packets.def
--- common/packets.def 24 Apr 2004 17:32:47 -0000 1.21
+++ common/packets.def 5 May 2004 22:19:55 -0000
@@ -971,7 +971,7 @@
UINT8 tech_leakage;
TECH_LIST global_init_techs[MAX_NUM_TECH_LIST];
- UINT8 killstack; add-cap(killstack)
+ BOOL killstack;
UINT8 trireme_loss_chance[MAX_VET_LEVELS]; add-cap(veteran)
UINT8 work_veteran_chance[MAX_VET_LEVELS]; add-cap(veteran)
Index: server/ruleset.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/ruleset.c,v
retrieving revision 1.169
diff -u -r1.169 ruleset.c
--- server/ruleset.c 14 Apr 2004 11:19:45 -0000 1.169
+++ server/ruleset.c 5 May 2004 22:19:55 -0000
@@ -2680,13 +2680,7 @@
game.rgame.global_init_techs, filename);
/* Enable/Disable killstack */
- game.rgame.killstack = secfile_lookup_int(&file, "combat_rules.killstack");
- if (game.rgame.killstack != 0 && game.rgame.killstack != 1) {
- freelog(LOG_ERROR, "Bad value %i for killstack. Using 1.",
- game.rgame.killstack);
- game.rgame.killstack = 1;
- }
-
+ game.rgame.killstack = secfile_lookup_bool(&file, "combat_rules.killstack");
section_file_check_unused(&file, filename);
section_file_free(&file);
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