[Freeciv-Dev] Re: (PR#8633) buildings.rulesets use term "all units" too
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[Freeciv-Dev] Re: (PR#8633) buildings.rulesets use term "all units" too easily |
From: |
"Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx> |
Date: |
Sat, 1 May 2004 05:07:12 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8633 >
Marko Lindqvist wrote:
> Helptext for several wonders claims that wonder affects "all units"
> (or simply "units"). It might not be clear to newbie that all units
> actually means "all units of this player", not for instance "all units
> in this city" or "all units of all players anywhere". Also note that
> gen_effects will introduce effect ranges and makes it possible to create
> rulesets where wonder really affects all units.
>
There is non-exact range wording related to cities as well: "All
cities" is commonly used when cities of certain player is meant. I
probably missed some other situations.
- Caz, who never figured out if it was bad idea to build continental
wonders in Civ1 when enemy had more cities in said continent...
- [Freeciv-Dev] Re: (PR#8633) buildings.rulesets use term "all units" too easily,
Marko Lindqvist <=
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