[Freeciv-Dev] (PR#8521) sha.c crashes
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8521 >
When I play for any amount of time there's a segfault in sha.c.
Something like this:
#0 sha_unit_new (id=152) at sha.c:69
69 struct unit *pold_unit =
create_unit_virtual(get_player(punit->owner),(gdb) bt
#0 sha_unit_new (id=152) at sha.c:69
#1 0x08120c57 in execute_call (call=0x82d93d0) at agents.c:213
#2 0x08120cee in call_handle_methods () at agents.c:251
#3 0x08120d77 in thaw () at agents.c:287
Please fix.
jason
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