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[Freeciv-Dev] (PR#8521) sha.c crashes
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[Freeciv-Dev] (PR#8521) sha.c crashes

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Subject: [Freeciv-Dev] (PR#8521) sha.c crashes
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 15 Apr 2004 14:56:54 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8521 >

When I play for any amount of time there's a segfault in sha.c. 
Something like this:

#0  sha_unit_new (id=152) at sha.c:69
69        struct unit *pold_unit = 
create_unit_virtual(get_player(punit->owner),(gdb) bt
#0  sha_unit_new (id=152) at sha.c:69
#1  0x08120c57 in execute_call (call=0x82d93d0) at agents.c:213
#2  0x08120cee in call_handle_methods () at agents.c:251
#3  0x08120d77 in thaw () at agents.c:287

Please fix.

jason




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