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[Freeciv-Dev] (PR#8510) Re: [FreeCiv-Cvs] per: Add new unit flag: F_BOMB
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[Freeciv-Dev] (PR#8510) Re: [FreeCiv-Cvs] per: Add new unit flag: F_BOMB

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Subject: [Freeciv-Dev] (PR#8510) Re: [FreeCiv-Cvs] per: Add new unit flag: F_BOMBARDER. This flag makes...
From: "Jason Short" <jshort@xxxxxxxxxxxxxx>
Date: Wed, 14 Apr 2004 09:28:15 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8510 >

Documentation on F_BOMBARDER needs to be added to the units.ruleset files.

jason




> This is an automated notification of a change to freeciv cvs,
> on Wed Apr 14 04:19:44 PDT 2004 = Wed Apr 14 11:19:44 2004 (GMT)
> by  <per@xxxxxxxxxxx>
>
> ---- Files affected:
>
> freeciv/client packhand.c
> freeciv/common capstr.c packets.def packets_gen.c packets_gen.h unit.c
> unit.h unittype.c unittype.h
> freeciv/server ruleset.c unithand.c unittools.c unittools.h
>
> ---- Log message:
>       Tag: HEAD
>
> Add new unit flag: F_BOMBARDER. This flag makes the unit attack other
> units without risk to itself, but at the cost of only being able to
> damage them, not kill them. The field 'bombard_rate' regulates the
> number of attacks, while attack power is used for strength. Patch by
> James Canete <use_less@xxxxxxxxxxx>, (PR#8455).
>
>
>




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